![]() If there are plans on releasing a skin using my panels, please feel free to send me a message and ask for permission first, since it was a lot of work. You can use these panels for your private usage of course. Thanks to the Skinning Hideout community and their awesome guides I was able to enjoy working on this and I hope it can somehow contribute to this awesome Football Manager series. New player profile, including information on "position played in" next to the season stats for example ![]() Replaced letters with club badges in match score panelĮnabled to access the visualisation of player performance directly from the player profileĪdded attributes-section to the scouting centre Left and right foot ability instead of preferred foot in player overviewĪdded coach report information (pros and cons) to player profile as well as information on nation trained in and club trained at Removed any information of numerical player developmentĬustom views as well as specific player role views show non-numeric attributes Overhaul in player- and staff-search with the intention to use the advanced search and statistical data to identify potential transfer targets Now you can distinguish between un-scouted and low attribute values, however the colour of a star can change with an increase in player knowledge (all) numeric attributes replaced by a star with its colour depending on a certain threshold (low, average, good and excellent) ![]() Ĭreating a manager shows numeric attributes, but they'll be displayed as stars in your profile once you start your careerĪdjust the thresholds in the custom skin colour-section and define the areas covering an excellent, good, average or low attribute on your personal preferences without any problem in-gameĬustomise the colour of the stars by following the step-by-step instruction at the bottom of this post At the moment, I honestly can't imagine playing FM with numeric attributes in the near future again. Inspired by Cleon’s “The no attribute way”, wkdsouls bars- and attributeless-skin as well as Oliver Jensen’s article on “how to play without attributes” back in FM19, I finally decided to try myself in creating a non-numeric attributes-skin with the release of Football Manager 21. ![]() The only thing I could imagine to expand the Football Manager experience even more was the idea of a playing-style without numeric attributes. Over the past couple of years Sports Interactive made me fall in love with their Football Manager series, resulting in many thousands of hours trying to manage my way to the top. ![]()
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